Guardians of Middle Earth: Survival DLC Game Mode that I designed the layout, coded the gamemode systems, added all the enemies, and their pathing data. I coded the gamemode in a way that it was completely expandable, iteratable, and portable. I built it this way because it was very easy to update and change things, i.e. if I needed to add a new enemy wave, tower, shrine, or pickups I could just add them to the world and the code would know what to do.